13/03/2009, 15:00 — 16:00 — Room P4.35, Mathematics Building
André Souto, U Porto and SQIG-IT
Quantum Mastermind
With equal emphases on Quantum Computation and the classical game Mastermind I will will give a quantum query algorithm that solve a generalized version of mastermind where pegs and colors are used. I compare the classical and quantum result on lower and upper bounds obtained. This is a joint work with Harry Buhrman.